DFF course/Laser Cutter

From RepRap
Jump to: navigation, search

Laser Cutter Purchase Proposal (Notes)

  • Recipient: Dean ""
  • Review: RC
  • Status: Napkin Sketch
  • Authorship: Sebastien Bailard -> RC, Shem, Janak
  • Timeline to proposal submission:  ?????????????????????????????????

Notes: This material may be extraneous to RepRap, but we can use it as a template for RepRap purchase proposals and funding.

Description

100 word discription: how big, what model, what wattage, cost estimate, exhausts go where?, safety protocols, identify stakeholders.

Gallery

We are building up an imagebank/link-bibliography of the background and context of using a laser cutter in user-fabricated art, tech, and design. This will motivate the purchase, and motivate the students once we've got it.

Art

Technology

Craft

Structure

Shape Grammars

Etc.

Play

NOTENOTENOTENOTENOTENOTENOTENOTENOTENOTENOTENOTENOTENOTE It is difficult and dangerous to play with a CNC mill or CNC router. You can not just slap random material on the workbeds of the former. Laser Cutters admit a different mode of use: of Collage, or Tattooing, or Cut-up. (Examples?)

Also, Children can play. (Examples?) NOTENOTENOTENOTENOTENOTENOTENOTENOTENOTE

Entreprenureship

()

Sources: Barcelona Fab Lab MIT Fab, maybe? Fab blog. Columbia Pratt Etsy Deviant Art Design Blogs (Arch. Firm Stuff) Makerbot.

  • Jared Tarbell

levitated.net http://www.complexification.net/ http://www.flickr.com/photos/generated/1165678242/in/set-72157601083923263/ http://www.flickr.com/photos/generated/sets/72157594149046982/

Context/Background

See Laser Cutter/Background
See Laser Safety

Practice

Theory: Architecture Pedagougy and Laser Cutters

Addressing 3D form using 2D fabrication. Not going to treat this as graphic design Tool: MacBook Tattoos ridiculously mediagenic example which does addressing human needs and wants, but we're thinking 3D primarily. Modelmaking, 3D, Math Laser

Modules

DFF modules. Integrate into curriculum?

Did not address that with CNC router.

Self-guided play

Learning, experimentation, etc. As natural as drawing in a sketchbook, chiseling a beam, or modeling in plasticine. Best mode to engage student.

Desired Learning Outcomes

What does the student walk away with?

Further reading